package net.minecraft.village;

import com.google.common.collect.Lists;
import com.mojang.authlib.GameProfile;
import java.util.Iterator;
import java.util.List;
import java.util.TreeMap;
import java.util.UUID;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.management.PlayerProfileCache;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;

public class Village {
	private World worldObj;
	private final List<VillageDoorInfo> villageDoorInfoList = Lists.<VillageDoorInfo>newArrayList();

	/**
	 * This is the sum of all door coordinates and used to calculate the actual
	 * village center by dividing by the number of doors.
	 */
	private BlockPos centerHelper = BlockPos.ORIGIN;

	/** This is the actual village center. */
	private BlockPos center = BlockPos.ORIGIN;
	private int villageRadius;
	private int lastAddDoorTimestamp;
	private int tickCounter;
	private int numVillagers;

	/** Timestamp of tick count when villager last bred */
	private int noBreedTicks;
	private TreeMap<String, Integer> playerReputation = new TreeMap();
	private List<Village.VillageAggressor> villageAgressors = Lists.<Village.VillageAggressor>newArrayList();
	private int numIronGolems;

	public Village() {
	}

	public Village(World worldIn) {
		this.worldObj = worldIn;
	}

	public void setWorld(World worldIn) {
		this.worldObj = worldIn;
	}

	/**
	 * Called periodically by VillageCollection
	 */
	public void tick(int p_75560_1_) {
		this.tickCounter = p_75560_1_;
		this.removeDeadAndOutOfRangeDoors();
		this.removeDeadAndOldAgressors();

		if (p_75560_1_ % 20 == 0) {
			this.updateNumVillagers();
		}

		if (p_75560_1_ % 30 == 0) {
			this.updateNumIronGolems();
		}

		int i = this.numVillagers / 10;

		if (this.numIronGolems < i && this.villageDoorInfoList.size() > 20 && this.worldObj.rand.nextInt(7000) == 0) {
			Vec3 vec3 = this.func_179862_a(this.center, 2, 4, 2);

			if (vec3 != null) {
				EntityIronGolem entityirongolem = new EntityIronGolem(this.worldObj);
				entityirongolem.setPosition(vec3.xCoord, vec3.yCoord, vec3.zCoord);
				this.worldObj.spawnEntityInWorld(entityirongolem);
				++this.numIronGolems;
			}
		}
	}

	private Vec3 func_179862_a(BlockPos p_179862_1_, int p_179862_2_, int p_179862_3_, int p_179862_4_) {
		for (int i = 0; i < 10; ++i) {
			BlockPos blockpos = p_179862_1_.add(this.worldObj.rand.nextInt(16) - 8, this.worldObj.rand.nextInt(6) - 3,
					this.worldObj.rand.nextInt(16) - 8);

			if (this.func_179866_a(blockpos)
					&& this.func_179861_a(new BlockPos(p_179862_2_, p_179862_3_, p_179862_4_), blockpos)) {
				return new Vec3((double) blockpos.getX(), (double) blockpos.getY(), (double) blockpos.getZ());
			}
		}

		return null;
	}

	private boolean func_179861_a(BlockPos p_179861_1_, BlockPos p_179861_2_) {
		if (!World.doesBlockHaveSolidTopSurface(this.worldObj, p_179861_2_.down())) {
			return false;
		} else {
			int i = p_179861_2_.getX() - p_179861_1_.getX() / 2;
			int j = p_179861_2_.getZ() - p_179861_1_.getZ() / 2;

			for (int k = i; k < i + p_179861_1_.getX(); ++k) {
				for (int l = p_179861_2_.getY(); l < p_179861_2_.getY() + p_179861_1_.getY(); ++l) {
					for (int i1 = j; i1 < j + p_179861_1_.getZ(); ++i1) {
						if (this.worldObj.getBlockState(new BlockPos(k, l, i1)).getBlock().isNormalCube()) {
							return false;
						}
					}
				}
			}

			return true;
		}
	}

	private void updateNumIronGolems() {
		List<EntityIronGolem> list = this.worldObj.<EntityIronGolem>getEntitiesWithinAABB(EntityIronGolem.class,
				new AxisAlignedBB((double) (this.center.getX() - this.villageRadius), (double) (this.center.getY() - 4),
						(double) (this.center.getZ() - this.villageRadius),
						(double) (this.center.getX() + this.villageRadius), (double) (this.center.getY() + 4),
						(double) (this.center.getZ() + this.villageRadius)));
		this.numIronGolems = list.size();
	}

	private void updateNumVillagers() {
		List<EntityVillager> list = this.worldObj.<EntityVillager>getEntitiesWithinAABB(EntityVillager.class,
				new AxisAlignedBB((double) (this.center.getX() - this.villageRadius), (double) (this.center.getY() - 4),
						(double) (this.center.getZ() - this.villageRadius),
						(double) (this.center.getX() + this.villageRadius), (double) (this.center.getY() + 4),
						(double) (this.center.getZ() + this.villageRadius)));
		this.numVillagers = list.size();

		if (this.numVillagers == 0) {
			this.playerReputation.clear();
		}
	}

	public BlockPos getCenter() {
		return this.center;
	}

	public int getVillageRadius() {
		return this.villageRadius;
	}

	/**
	 * Actually get num village door info entries, but that boils down to number of
	 * doors. Called by EntityAIVillagerMate and VillageSiege
	 */
	public int getNumVillageDoors() {
		return this.villageDoorInfoList.size();
	}

	public int getTicksSinceLastDoorAdding() {
		return this.tickCounter - this.lastAddDoorTimestamp;
	}

	public int getNumVillagers() {
		return this.numVillagers;
	}

	public boolean func_179866_a(BlockPos pos) {
		return this.center.distanceSq(pos) < (double) (this.villageRadius * this.villageRadius);
	}

	public List<VillageDoorInfo> getVillageDoorInfoList() {
		return this.villageDoorInfoList;
	}

	public VillageDoorInfo getNearestDoor(BlockPos pos) {
		VillageDoorInfo villagedoorinfo = null;
		int i = Integer.MAX_VALUE;

		for (VillageDoorInfo villagedoorinfo1 : this.villageDoorInfoList) {
			int j = villagedoorinfo1.getDistanceToDoorBlockSq(pos);

			if (j < i) {
				villagedoorinfo = villagedoorinfo1;
				i = j;
			}
		}

		return villagedoorinfo;
	}

	/**
	 * Returns {@link net.minecraft.village.VillageDoorInfo VillageDoorInfo} from
	 * given block position
	 */
	public VillageDoorInfo getDoorInfo(BlockPos pos) {
		VillageDoorInfo villagedoorinfo = null;
		int i = Integer.MAX_VALUE;

		for (VillageDoorInfo villagedoorinfo1 : this.villageDoorInfoList) {
			int j = villagedoorinfo1.getDistanceToDoorBlockSq(pos);

			if (j > 256) {
				j = j * 1000;
			} else {
				j = villagedoorinfo1.getDoorOpeningRestrictionCounter();
			}

			if (j < i) {
				villagedoorinfo = villagedoorinfo1;
				i = j;
			}
		}

		return villagedoorinfo;
	}

	/**
	 * if door not existed in this village, null will be returned
	 */
	public VillageDoorInfo getExistedDoor(BlockPos doorBlock) {
		if (this.center.distanceSq(doorBlock) > (double) (this.villageRadius * this.villageRadius)) {
			return null;
		} else {
			for (VillageDoorInfo villagedoorinfo : this.villageDoorInfoList) {
				if (villagedoorinfo.getDoorBlockPos().getX() == doorBlock.getX()
						&& villagedoorinfo.getDoorBlockPos().getZ() == doorBlock.getZ()
						&& Math.abs(villagedoorinfo.getDoorBlockPos().getY() - doorBlock.getY()) <= 1) {
					return villagedoorinfo;
				}
			}

			return null;
		}
	}

	public void addVillageDoorInfo(VillageDoorInfo doorInfo) {
		this.villageDoorInfoList.add(doorInfo);
		this.centerHelper = this.centerHelper.add(doorInfo.getDoorBlockPos());
		this.updateVillageRadiusAndCenter();
		this.lastAddDoorTimestamp = doorInfo.getInsidePosY();
	}

	/**
	 * Returns true, if there is not a single village door left. Called by
	 * VillageCollection
	 */
	public boolean isAnnihilated() {
		return this.villageDoorInfoList.isEmpty();
	}

	public void addOrRenewAgressor(EntityLivingBase entitylivingbaseIn) {
		for (Village.VillageAggressor village$villageaggressor : this.villageAgressors) {
			if (village$villageaggressor.agressor == entitylivingbaseIn) {
				village$villageaggressor.agressionTime = this.tickCounter;
				return;
			}
		}

		this.villageAgressors.add(new Village.VillageAggressor(entitylivingbaseIn, this.tickCounter));
	}

	public EntityLivingBase findNearestVillageAggressor(EntityLivingBase entitylivingbaseIn) {
		double d0 = Double.MAX_VALUE;
		Village.VillageAggressor village$villageaggressor = null;

		for (int i = 0; i < this.villageAgressors.size(); ++i) {
			Village.VillageAggressor village$villageaggressor1 = (Village.VillageAggressor) this.villageAgressors
					.get(i);
			double d1 = village$villageaggressor1.agressor.getDistanceSqToEntity(entitylivingbaseIn);

			if (d1 <= d0) {
				village$villageaggressor = village$villageaggressor1;
				d0 = d1;
			}
		}

		return village$villageaggressor != null ? village$villageaggressor.agressor : null;
	}

	public EntityPlayer getNearestTargetPlayer(EntityLivingBase villageDefender) {
		double d0 = Double.MAX_VALUE;
		EntityPlayer entityplayer = null;

		for (String s : this.playerReputation.keySet()) {
			if (this.isPlayerReputationTooLow(s)) {
				EntityPlayer entityplayer1 = this.worldObj.getPlayerEntityByName(s);

				if (entityplayer1 != null) {
					double d1 = entityplayer1.getDistanceSqToEntity(villageDefender);

					if (d1 <= d0) {
						entityplayer = entityplayer1;
						d0 = d1;
					}
				}
			}
		}

		return entityplayer;
	}

	private void removeDeadAndOldAgressors() {
		Iterator<Village.VillageAggressor> iterator = this.villageAgressors.iterator();

		while (iterator.hasNext()) {
			Village.VillageAggressor village$villageaggressor = (Village.VillageAggressor) iterator.next();

			if (!village$villageaggressor.agressor.isEntityAlive()
					|| Math.abs(this.tickCounter - village$villageaggressor.agressionTime) > 300) {
				iterator.remove();
			}
		}
	}

	private void removeDeadAndOutOfRangeDoors() {
		boolean flag = false;
		boolean flag1 = this.worldObj.rand.nextInt(50) == 0;
		Iterator<VillageDoorInfo> iterator = this.villageDoorInfoList.iterator();

		while (iterator.hasNext()) {
			VillageDoorInfo villagedoorinfo = (VillageDoorInfo) iterator.next();

			if (flag1) {
				villagedoorinfo.resetDoorOpeningRestrictionCounter();
			}

			if (!this.isWoodDoor(villagedoorinfo.getDoorBlockPos())
					|| Math.abs(this.tickCounter - villagedoorinfo.getInsidePosY()) > 1200) {
				this.centerHelper = this.centerHelper.subtract(villagedoorinfo.getDoorBlockPos());
				flag = true;
				villagedoorinfo.setIsDetachedFromVillageFlag(true);
				iterator.remove();
			}
		}

		if (flag) {
			this.updateVillageRadiusAndCenter();
		}
	}

	private boolean isWoodDoor(BlockPos pos) {
		Block block = this.worldObj.getBlockState(pos).getBlock();
		return block instanceof BlockDoor ? block.getMaterial() == Material.wood : false;
	}

	private void updateVillageRadiusAndCenter() {
		int i = this.villageDoorInfoList.size();

		if (i == 0) {
			this.center = new BlockPos(0, 0, 0);
			this.villageRadius = 0;
		} else {
			this.center = new BlockPos(this.centerHelper.getX() / i, this.centerHelper.getY() / i,
					this.centerHelper.getZ() / i);
			int j = 0;

			for (VillageDoorInfo villagedoorinfo : this.villageDoorInfoList) {
				j = Math.max(villagedoorinfo.getDistanceToDoorBlockSq(this.center), j);
			}

			this.villageRadius = Math.max(32, (int) Math.sqrt((double) j) + 1);
		}
	}

	/**
	 * Return the village reputation for a player
	 */
	public int getReputationForPlayer(String p_82684_1_) {
		Integer integer = (Integer) this.playerReputation.get(p_82684_1_);
		return integer != null ? integer.intValue() : 0;
	}

	/**
	 * Set the village reputation for a player.
	 */
	public int setReputationForPlayer(String p_82688_1_, int p_82688_2_) {
		int i = this.getReputationForPlayer(p_82688_1_);
		int j = MathHelper.clamp_int(i + p_82688_2_, -30, 10);
		this.playerReputation.put(p_82688_1_, Integer.valueOf(j));
		return j;
	}

	/**
	 * Return whether this player has a too low reputation with this village.
	 */
	public boolean isPlayerReputationTooLow(String p_82687_1_) {
		return this.getReputationForPlayer(p_82687_1_) <= -15;
	}

	/**
	 * Read this village's data from NBT.
	 */
	public void readVillageDataFromNBT(NBTTagCompound p_82690_1_) {
		this.numVillagers = p_82690_1_.getInteger("PopSize");
		this.villageRadius = p_82690_1_.getInteger("Radius");
		this.numIronGolems = p_82690_1_.getInteger("Golems");
		this.lastAddDoorTimestamp = p_82690_1_.getInteger("Stable");
		this.tickCounter = p_82690_1_.getInteger("Tick");
		this.noBreedTicks = p_82690_1_.getInteger("MTick");
		this.center = new BlockPos(p_82690_1_.getInteger("CX"), p_82690_1_.getInteger("CY"),
				p_82690_1_.getInteger("CZ"));
		this.centerHelper = new BlockPos(p_82690_1_.getInteger("ACX"), p_82690_1_.getInteger("ACY"),
				p_82690_1_.getInteger("ACZ"));
		NBTTagList nbttaglist = p_82690_1_.getTagList("Doors", 10);

		for (int i = 0; i < nbttaglist.tagCount(); ++i) {
			NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
			VillageDoorInfo villagedoorinfo = new VillageDoorInfo(
					new BlockPos(nbttagcompound.getInteger("X"), nbttagcompound.getInteger("Y"),
							nbttagcompound.getInteger("Z")),
					nbttagcompound.getInteger("IDX"), nbttagcompound.getInteger("IDZ"),
					nbttagcompound.getInteger("TS"));
			this.villageDoorInfoList.add(villagedoorinfo);
		}

		NBTTagList nbttaglist1 = p_82690_1_.getTagList("Players", 10);

		for (int j = 0; j < nbttaglist1.tagCount(); ++j) {
			NBTTagCompound nbttagcompound1 = nbttaglist1.getCompoundTagAt(j);

			if (nbttagcompound1.hasKey("UUID")) {
				PlayerProfileCache playerprofilecache = MinecraftServer.getServer().getPlayerProfileCache();
				GameProfile gameprofile = playerprofilecache
						.getProfileByUUID(UUID.fromString(nbttagcompound1.getString("UUID")));

				if (gameprofile != null) {
					this.playerReputation.put(gameprofile.getName(), Integer.valueOf(nbttagcompound1.getInteger("S")));
				}
			} else {
				this.playerReputation.put(nbttagcompound1.getString("Name"),
						Integer.valueOf(nbttagcompound1.getInteger("S")));
			}
		}
	}

	/**
	 * Write this village's data to NBT.
	 */
	public void writeVillageDataToNBT(NBTTagCompound p_82689_1_) {
		p_82689_1_.setInteger("PopSize", this.numVillagers);
		p_82689_1_.setInteger("Radius", this.villageRadius);
		p_82689_1_.setInteger("Golems", this.numIronGolems);
		p_82689_1_.setInteger("Stable", this.lastAddDoorTimestamp);
		p_82689_1_.setInteger("Tick", this.tickCounter);
		p_82689_1_.setInteger("MTick", this.noBreedTicks);
		p_82689_1_.setInteger("CX", this.center.getX());
		p_82689_1_.setInteger("CY", this.center.getY());
		p_82689_1_.setInteger("CZ", this.center.getZ());
		p_82689_1_.setInteger("ACX", this.centerHelper.getX());
		p_82689_1_.setInteger("ACY", this.centerHelper.getY());
		p_82689_1_.setInteger("ACZ", this.centerHelper.getZ());
		NBTTagList nbttaglist = new NBTTagList();

		for (VillageDoorInfo villagedoorinfo : this.villageDoorInfoList) {
			NBTTagCompound nbttagcompound = new NBTTagCompound();
			nbttagcompound.setInteger("X", villagedoorinfo.getDoorBlockPos().getX());
			nbttagcompound.setInteger("Y", villagedoorinfo.getDoorBlockPos().getY());
			nbttagcompound.setInteger("Z", villagedoorinfo.getDoorBlockPos().getZ());
			nbttagcompound.setInteger("IDX", villagedoorinfo.getInsideOffsetX());
			nbttagcompound.setInteger("IDZ", villagedoorinfo.getInsideOffsetZ());
			nbttagcompound.setInteger("TS", villagedoorinfo.getInsidePosY());
			nbttaglist.appendTag(nbttagcompound);
		}

		p_82689_1_.setTag("Doors", nbttaglist);
		NBTTagList nbttaglist1 = new NBTTagList();

		for (String s : this.playerReputation.keySet()) {
			NBTTagCompound nbttagcompound1 = new NBTTagCompound();
			PlayerProfileCache playerprofilecache = MinecraftServer.getServer().getPlayerProfileCache();
			GameProfile gameprofile = playerprofilecache.getGameProfileForUsername(s);

			if (gameprofile != null) {
				nbttagcompound1.setString("UUID", gameprofile.getId().toString());
				nbttagcompound1.setInteger("S", ((Integer) this.playerReputation.get(s)).intValue());
				nbttaglist1.appendTag(nbttagcompound1);
			}
		}

		p_82689_1_.setTag("Players", nbttaglist1);
	}

	/**
	 * Prevent villager breeding for a fixed interval of time
	 */
	public void endMatingSeason() {
		this.noBreedTicks = this.tickCounter;
	}

	/**
	 * Return whether villagers mating refractory period has passed
	 */
	public boolean isMatingSeason() {
		return this.noBreedTicks == 0 || this.tickCounter - this.noBreedTicks >= 3600;
	}

	public void setDefaultPlayerReputation(int p_82683_1_) {
		for (String s : this.playerReputation.keySet()) {
			this.setReputationForPlayer(s, p_82683_1_);
		}
	}

	class VillageAggressor {
		public EntityLivingBase agressor;
		public int agressionTime;

		VillageAggressor(EntityLivingBase p_i1674_2_, int p_i1674_3_) {
			this.agressor = p_i1674_2_;
			this.agressionTime = p_i1674_3_;
		}
	}
}
